GPU Parity Engine
One model graph. Two vendors. Native performance on both AMD and NVIDIA. No platform-specific rewrites. No inference-time compilation divergence. Same graph, same results, same speed across the stack.
Benchmarked against llama.cpp baseline on consumer-grade GPUs. No tuning per-vendor, no hand-rolled kernels, no divergent code paths. The same graph, ported once, runs natively on both.
SPIR-V intermediate representation means the same computation graph compiles natively to both AMD RDNA and NVIDIA CUDA. No per-vendor rewrites. No specialized kernels. One truth.
Model graphs in SPIR-V, not vendor-specific bytecode. Compile once, deploy anywhere.
Each vendor compiles to native ISA at deployment time, reaching hardware limits.
Same code path on AMD and NVIDIA—no hidden differences, no vendor-specific bugs.
Side-by-side benchmark comparison: Demerzel's performance against the llama.cpp baseline on AMD and NVIDIA hardware.